AI Insights · Timothy · October 2023
Top 5 Fashion Games in Ecuador Q3 2023
Discover the performance of the top 5 fashion games in Ecuador during Q3 2023, featuring trends in weekly downloads, revenue, and active users.
Throughout Q3 2023, the top fashion games in Ecuador showed varied performance in terms of weekly downloads, revenue, and active users.
Project Makeover from Magic Tavern, Inc. saw a notable fluctuation in weekly downloads, peaking at approximately 22K in early September before dropping to 6.7K by the end of the quarter. Weekly revenue was relatively stable, with minor ups and downs, ending the quarter at around $984. The game's active user base demonstrated strong engagement, peaking at 90K in early September before settling at 64K.
Covet Fashion: Dress Up Game by Crowdstar LLC experienced modest weekly downloads, with a significant spike to 1.5K mid-August, followed by a decline to around 283 by the end of September. Weekly revenue remained low but steady, hovering between $200 and $600. Active users peaked at 2.1K in mid-August but gradually declined to 1.3K by the end of the quarter.
Super Stylist Fashion Makeover from CRAZY STYLE LTD showed a mixed trend in weekly downloads, with a peak of 9.5K in early August and a significant drop to 888 by the end of the quarter. Revenue followed a similar pattern, peaking at $195 in mid-July before decreasing to $90 in late September. Active users reached a high of 44K in early August, but this number dropped to 17.5K by the end of the quarter.
Pocket Styler: Fashion Stars by Nordcurrent UAB maintained a steady weekly download rate, with minor fluctuations around 260 to 360 downloads. Revenue saw a significant spike to $264 in late August before stabilizing around $146 by the end of September. Active users remained relatively stable, fluctuating slightly between 1.1K and 1.3K throughout the quarter.
Love Paradise - Merge Makeover by Rosecrab showed strong weekly downloads, peaking at around 16.6K at the start of the quarter but gradually declining to 6.1K by the end of September. Revenue remained low and stable, ranging from $20 to $96. The game had a robust active user base, peaking at 141K in late July and maintaining around 139K by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.